this is the one i'm currently levelling, at lvl 36 at the moment, fun to level, nice damage. Only change i made to what is below is i decided after i started to drop the 2 grt dex for epic will and another feat i cant recall offhand
Fighter(18), Weapon Master(16), Monk(6), Human
STR: 10
DEX: 16 (28)
CON: 14
WIS: 14
INT: 14
CHA: 8
Human: (Quick to Master)
01: Fighter(1): Ambidexterity, Two-Weapon Fighting, Weapon Focus: Shortsword
02: Fighter(2): Weapon Finesse
03: Fighter(3): Dodge
04: Fighter(4): DEX+1, Weapon Specialization: Shortsword, (DEX=17)
05: Fighter(5)
06: Fighter(6): Mobility, Expertise
07: Fighter(7)
08: Fighter(8): DEX+1, Spring Attack, (DEX=18)
09: Fighter(9): Improved Two-Weapon Fighting
10: Fighter(10): Whirlwind Attack
11: Weapon Master(1): Weapon of Choice: Shortsword
12: Weapon Master(2): DEX+1, Improved Critical: Shortsword, (DEX=19)
13: Weapon Master(3)
14: Weapon Master(4)
15: Weapon Master(5): Blind Fight
16: Monk(1): DEX+1, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}, (DEX=20)
17: Monk(2): {Deflect Arrows}
18: Monk(3): Weapon Focus: Handaxe
19: Monk(4)
20: Weapon Master(6): DEX+1, (DEX=21)
21: Weapon Master(7): Epic Fortitude
22: Weapon Master(8)
23: Weapon Master(9)
24: Weapon Master(10): DEX+1, Armor Skin, (DEX=22)
25: Weapon Master(11)
26: Weapon Master(12)
27: Weapon Master(13): Improved Critical: Handaxe, Weapon of Choice: Handaxe
28: Monk(5): DEX+1, (DEX=23)
29: Fighter(11)
30: Fighter(12): Weapon Specialization: Handaxe, Epic Weapon Focus: Shortsword
31: Fighter(13)
32: Fighter(14): DEX+1, Epic Weapon Focus: Handaxe, (DEX=24)
33: Fighter(15): Epic Skill Focus: Discipline
34: Fighter(16): Epic Weapon Specialization: Handaxe
35: Fighter(17)
36: Fighter(18): DEX+1, Great Dexterity I, Epic Weapon Specialization: Shortsword, (DEX=26)
37: Weapon Master(14)
38: Weapon Master(15)
39: Monk(6): Great Dexterity II, {Knockdown, Improved Knockdown}, (DEX=27)
40: Weapon Master(16): DEX+1, Epic Prowess, (DEX=28)
Hitpoints: 468
Skillpoints: 227
Saving Throws (Fortitude/Will/Reflex): 29/21/31
Saving Throw bonuses: Spells: +4, Mind Effects: +2
BAB: 29
AB (max, naked): 45 (melee), 39 (ranged)
AC (naked/mundane armor/shield only): 32/32
Spell Casting:
Alignment Changes: 0
Discipline 43(53), Intimidate 4(3), Parry 42(51), Spellcraft 19(21), Tumble 40(49), remaining skillpoints 56