Post by jarrod on Mar 7, 2023 12:45:27 GMT
From the post about the big list of end game areas post (but not really that many areas and maybe some are missing please let me know) i wondered what do you use to farm those areas or know what are the optimal builds for that area ?
I can edit this top post with the list of builds next to the areas you recommend.
As a start I put in what i use or know commonly goes there but for sure you have many viable and better builds to mention what goes better.
Hopefully lots of builds work in the different areas but some are just more suitable than others.
In bold ill put the area that a build was sort of ment for (eg Rak in forgies, Bard in DV) or what you recommend.
i can put the builds that are impossible play in areas like Drale being anti bard as they are mostly sonic immune or reduced damage. I remember reading an area was ment to be anti ellie but i cant remember which area.
City Of Jewels:
Guard room & Deep forge = Barb
Nta & Temple = Barb, Bard, Sorc, Wiz
Testing and breeding pit = Bard
The Pit = Bard
Breeding Chambers = SD ranger
Forgies:
Inferno = Rak
Lake of Fire and Sanctum = Rak
General forgies for essences = Rak, Barb
Sendauntra:
The Web = Barb
Sendauntrahof = Barb
General areas for keys and CR - Entry/portal/pit/hive/eye of spawn etc.
Trighton:
Courtyards and City Centre = Iron Golem, SD fighter, Wiz, Sorc
Soul Vault = Bard
Death Vault = Bard
Sanctum = Iron Golem, Air Ellie
Shrine when vonder is in corner
Darkmoor: (Anti Bard)
General = Rizen, Barb Golem, Iron Golem, PM archer quintet
Dralenoff = Air ellie, Iron Golem, Stone Golem
Temple = Rizen
Dungeon:
Grubs = Bard
Guard = ??
Lost dungeon maps = Group
Avarice
Entry maps = ??
Mid maps = Max DC Wiz, Bard, SD Wiz, SD cleric
Last Maps = ??
Isle of Ice Azath and Troll lord = Dragon, Warrior with cape of flesh to stone immunity
I can edit this top post with the list of builds next to the areas you recommend.
As a start I put in what i use or know commonly goes there but for sure you have many viable and better builds to mention what goes better.
Hopefully lots of builds work in the different areas but some are just more suitable than others.
In bold ill put the area that a build was sort of ment for (eg Rak in forgies, Bard in DV) or what you recommend.
i can put the builds that are impossible play in areas like Drale being anti bard as they are mostly sonic immune or reduced damage. I remember reading an area was ment to be anti ellie but i cant remember which area.
City Of Jewels:
Guard room & Deep forge = Barb
Nta & Temple = Barb, Bard, Sorc, Wiz
Testing and breeding pit = Bard
The Pit = Bard
Breeding Chambers = SD ranger
Forgies:
Inferno = Rak
Lake of Fire and Sanctum = Rak
General forgies for essences = Rak, Barb
Sendauntra:
The Web = Barb
Sendauntrahof = Barb
General areas for keys and CR - Entry/portal/pit/hive/eye of spawn etc.
Trighton:
Courtyards and City Centre = Iron Golem, SD fighter, Wiz, Sorc
Soul Vault = Bard
Death Vault = Bard
Sanctum = Iron Golem, Air Ellie
Shrine when vonder is in corner
Darkmoor: (Anti Bard)
General = Rizen, Barb Golem, Iron Golem, PM archer quintet
Dralenoff = Air ellie, Iron Golem, Stone Golem
Temple = Rizen
Dungeon:
Grubs = Bard
Guard = ??
Lost dungeon maps = Group
Avarice
Entry maps = ??
Mid maps = Max DC Wiz, Bard, SD Wiz, SD cleric
Last Maps = ??
Isle of Ice Azath and Troll lord = Dragon, Warrior with cape of flesh to stone immunity